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override void | Awake () |
| Awake is called when the script instance is being loaded. More...
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override void | Start () |
| Start is called just before any of the Update methods is called the first time. More...
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override void | Update () |
| Update is called every frame. More...
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override void | OnGUI () |
| OnScreen GUI. More...
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override void | drawWindow (int windowID) |
| Draws the window. More...
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override void | onResize () |
| onResize is being called when the screen size is being changed. More...
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void | setContent (ArrayList list) |
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void | show () |
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void | hide () |
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override void ScoreboardWindow.Awake |
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Awake is called when the script instance is being loaded.
Reimplemented from AbstractWindow.
override void ScoreboardWindow.drawWindow |
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int |
windowID) | |
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void ScoreboardWindow.hide |
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override void ScoreboardWindow.OnGUI |
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override void ScoreboardWindow.onResize |
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onResize is being called when the screen size is being changed.
Reimplemented from AbstractWindow.
void ScoreboardWindow.setContent |
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ArrayList |
list) | |
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void ScoreboardWindow.show |
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override void ScoreboardWindow.Start |
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virtual |
Start is called just before any of the Update methods is called the first time.
Reimplemented from AbstractMonoBehaviour.
override void ScoreboardWindow.Update |
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virtual |
Texture ScoreboardWindow.backgroundImage |
GUISkin ScoreboardWindow.scoreboardGuiSkin |
Texture ScoreboardWindow.whiteLineImage |
The documentation for this class was generated from the following file:
- C:/jayce/project/theflock/client/Assets/Source/com/theflock/interface/window/ScoreboardWindow.cs