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| override void | Awake () |
| | Awake is called when the script instance is being loaded. More...
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| override void | Start () |
| | Start is called just before any of the Update methods is called the first time. More...
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| override void | Update () |
| | Update is called every frame. More...
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| |
| override void | OnGUI () |
| | OnScreen GUI. More...
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| |
| override void | drawWindow (int windowID) |
| | Draws the window. More...
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| |
| override void | onResize () |
| | onResize is being called when the screen size is being changed. More...
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| |
| void | setContent (ArrayList list) |
| |
| void | show () |
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| void | hide () |
| |
| override void ScoreboardWindow.Awake |
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) | |
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virtual |
Awake is called when the script instance is being loaded.
Reimplemented from AbstractWindow.
| override void ScoreboardWindow.drawWindow |
( |
int |
windowID) | |
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virtual |
| void ScoreboardWindow.hide |
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| override void ScoreboardWindow.OnGUI |
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virtual |
| override void ScoreboardWindow.onResize |
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) | |
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virtual |
onResize is being called when the screen size is being changed.
Reimplemented from AbstractWindow.
| void ScoreboardWindow.setContent |
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ArrayList |
list) | |
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| void ScoreboardWindow.show |
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) | |
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| override void ScoreboardWindow.Start |
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) | |
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virtual |
Start is called just before any of the Update methods is called the first time.
Reimplemented from AbstractMonoBehaviour.
| override void ScoreboardWindow.Update |
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) | |
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virtual |
| Texture ScoreboardWindow.backgroundImage |
| GUISkin ScoreboardWindow.scoreboardGuiSkin |
| Texture ScoreboardWindow.whiteLineImage |
The documentation for this class was generated from the following file:
- C:/jayce/project/theflock/client/Assets/Source/com/theflock/interface/window/ScoreboardWindow.cs