Player event enum class, used between client and server.
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const string | HIT = "PlayerEvent.HIT" |
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const string | DEAD = "PlayerEvent.DEAD" |
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const string | DEAD_BY_LIGHT_SPAWN = "PlayerEvent.DEAD_BY_LIGHT_SPAWN" |
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const string | RESPAWN = "PlayerEvent.RESPAWN" |
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const string | HAS_LIGHT = "PlayerEvent.HAS_LIGHT" |
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const string | IS_MOVING = "PlayerEvent.IS_MOVING" |
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Player event enum class, used between client and server.
const string PlayerEvent.DEAD = "PlayerEvent.DEAD" |
const string PlayerEvent.DEAD_BY_LIGHT_SPAWN = "PlayerEvent.DEAD_BY_LIGHT_SPAWN" |
const string PlayerEvent.HAS_LIGHT = "PlayerEvent.HAS_LIGHT" |
const string PlayerEvent.HIT = "PlayerEvent.HIT" |
const string PlayerEvent.IS_MOVING = "PlayerEvent.IS_MOVING" |
const string PlayerEvent.RESPAWN = "PlayerEvent.RESPAWN" |
The documentation for this class was generated from the following file:
- C:/jayce/project/theflock/client/Assets/Source/com/jbrettob/data/enum/PlayerEvent.cs