The Flock  0.00.001
Public Member Functions | Public Attributes | Properties | List of all members
FMODJayce Class Reference
Inheritance diagram for FMODJayce:
AbstractMonoBehaviour IDebuggable ITransform

Public Member Functions

override void Start ()
 Start is called just before any of the Update methods is called the first time. More...
 
override void Update ()
 Update is called every frame. More...
 
void isCarrier (bool isCarrier)
 
void StartEncounter ()
 
void FlockStatued (bool isStatued)
 
override void OnDisable ()
 This function is called when the behaviour becomes disabled or inactive. More...
 
- Public Member Functions inherited from AbstractMonoBehaviour
virtual void Awake ()
 Awake is called when the script instance is being loaded. More...
 
virtual void LateUpdate ()
 LateUpdate is called every frame after all Update functions have been called. More...
 
virtual void FixedUpdate ()
 This function is called every fixed framerate frame. More...
 
virtual void OnGUI ()
 OnScreen GUI. More...
 
virtual void OnDrawGizmos ()
 OnDraw Gizmos. More...
 
virtual void OnDrawGizmosSelected ()
 OnDraw Gizmos selected. More...
 
virtual void OnEnable ()
 This function is called when the object becomes enabled and active. More...
 
virtual void OnBecameVisible ()
 OnBecameVisible is called when the renderer became visible by any camera. More...
 
virtual void OnBecameInvisible ()
 OnBecameInvisible is called when the renderer is no longer visible by any camera. More...
 
virtual void OnDestroy ()
 This function is called before the gameobject is been destroyed. More...
 
GetInterfaceComponent< I > ()
 Gets the interface component. More...
 
void logDebug (string message)
 
void logWarning (string message)
 
void logError (string message)
 

Public Attributes

FMOD.RESULT result
 

Properties

bool loaded [get]
 
- Properties inherited from AbstractMonoBehaviour
bool debug [get, set]
 
Transform transform [get, set]
 
virtual float x [get, set]
 
virtual float y [get, set]
 
virtual float z [get, set]
 
virtual float rotationX [get, set]
 
virtual float rotationY [get, set]
 
virtual float rotationZ [get, set]
 
- Properties inherited from IDebuggable
bool debug [get, set]
 
- Properties inherited from ITransform
Transform transform [get, set]
 
float x [get, set]
 
float y [get, set]
 
float z [get, set]
 
float rotationX [get, set]
 
float rotationY [get, set]
 
float rotationZ [get, set]
 

Additional Inherited Members

- Static Public Member Functions inherited from AbstractMonoBehaviour
static List< I > FindObjectsOfInterface< I > ()
 Finds the objects of interface. More...
 

Member Function Documentation

void FMODJayce.FlockStatued ( bool  isStatued)
void FMODJayce.isCarrier ( bool  isCarrier)
override void FMODJayce.OnDisable ( )
virtual

This function is called when the behaviour becomes disabled or inactive.

Reimplemented from AbstractMonoBehaviour.

override void FMODJayce.Start ( )
virtual

Start is called just before any of the Update methods is called the first time.

Reimplemented from AbstractMonoBehaviour.

void FMODJayce.StartEncounter ( )
override void FMODJayce.Update ( )
virtual

Update is called every frame.

Reimplemented from AbstractMonoBehaviour.

Member Data Documentation

FMOD.RESULT FMODJayce.result

Property Documentation

bool FMODJayce.loaded
get

The documentation for this class was generated from the following file: