override bool XboxGamepad.A |
( |
Button |
action) | |
|
|
virtual |
override bool XboxGamepad.B |
( |
Button |
action) | |
|
|
virtual |
override bool XboxGamepad.Bumper |
( |
Side |
bumper) | |
|
|
virtual |
override bool XboxGamepad.Start |
( |
Button |
action) | |
|
|
virtual |
override float XboxGamepad.Thumbstick |
( |
Side |
stick, |
|
|
Axis |
axis |
|
) |
| |
|
virtual |
override float XboxGamepad.Trigger |
( |
Side |
trigger) | |
|
|
virtual |
override bool XboxGamepad.TriggerBool |
( |
Side |
trigger) | |
|
|
virtual |
override bool XboxGamepad.X |
( |
Button |
action) | |
|
|
virtual |
override bool XboxGamepad.Y |
( |
Button |
action) | |
|
|
virtual |
The documentation for this class was generated from the following file:
- C:/jayce/project/theflock/client/Assets/Source/vg/dijkstra/XboxGamepad.cs