| const int GameDataNames.GAME_STATES_GAME_FINISHED = 2 |
| const int GameDataNames.GAME_STATES_GAME_PLAYING = 1 |
| const int GameDataNames.GAME_STATES_MAIN_MENU = 0 |
| const int GameDataNames.GAME_SYSTEM_RESTART_GAME_IN_SECONDS = 15 |
| const float GameDataNames.PLAYER_RESPAWN_TIMER_IN_SECONDS = 5f |
| const float GameDataNames.PLAYER_STAYS_PETRIFIED_FOR_SECONDS = 3f |
| const float GameDataNames.SCORE_SYSTEM_GAIN_SCORE_OVER_TIMER_IN_SECONDS = 5f |
| const int GameDataNames.SCORE_SYSTEM_GAIN_SCORE_VALUE = 5 |
| const int GameDataNames.SCORE_SYSTEM_MAX_SCORE = 150 |
The documentation for this class was generated from the following file: